Group up on the targeted player's position to spread out the damage of Mog Stone IV. Mog Stone IV: King Mog will target a random player with a stack marker.Stand just on the outside of the circle AoE, then quickly step inside the area after it resolves to avoid the subsequent ring AoE. Third Decree: King Mog will summon the Black Mage to use Pom Meteor, which is the same attack as before, and the White Mage, who will use Mog Stone III, creating a circle AoE in the center of the arena, followed by a ring AoE.Both Tanks should group up to split the damage of this attack. This attack will place a Tank stack marker on one of the two Tanks. After Moogle-Go-Round, the Bard will cast Moogleday Night Fever, which can be avoided in the same way as before, and King Mog will cast Twin Pom Meteor. Avoid the first AoE, then move into where it previously was to avoid the next two. Second Decree: King Mog will summon the Paladin, Bard, and Warrior, who will use Moogle-Go-Round in tandem, creating three large circular AoEs around the arena.First Decree: King Mog will summon the Rogue to use Pom Bog, creating a puddle of poison in the center of the arena that deals damage over time, and the Archer to use Mograin of Death, targeting a player with an AoE circle.Additionally, King Mog will attack with Mog Stone IV and Pom Holy during or after the Mogglesguard have used their attacks. Each time Good King's Decree is used, various Mogglesguard will be summoned and use their signature attacks, in the order listed below. Good King's Decree: This is King Mog's main mechanic that he will repeat throughout the fight.You won't need to worry about defeating the Mogglesguard again, just focus your attention on the King and which attack he is casting, which are detailed below. In this phase, only King Mog will be targetable, while the Mogglesguard use their attacks as the King decrees. To avoid this, one player needs to stand in each of the meteor circles to partially absorb the damage of its explosion. After a few seconds, the meteors will land, dealing high damage four times to all party members, and inflicting a stack of vulnerability up for each meteor. Pom Meteor: Pukla Puki will summon four meteor markers around the arena, causing meteors to fall there.Use defensive cooldowns to reduce the damage of this attack. Moogle Thrust: Pukna Pako will deal high damage to the main Tank.Defeat the White Mage first to avoid them from healing Puksi Piko. Pom Cure: If Puksi Piko is damaged, Kupli Kipp will cast Pom Cure, restoring their health.Pom Holy: Kupli Kipp will deal damage in an area around itself.Quickly move out of the AoE to avoid being forced to dance. Moggleday Night Fever: Puksi Piko will target a large conal AoE, inflicting Rhythemetic Fever in the area, causing players to dance uncontrollably for the duration of this debuff.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |